Grandmaster level in StarCraft II using multi-agent reinforcement learning
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Task-Relevant Adversarial Imitation Learning
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Making Efficient Use of Demonstrations to Solve Hard Exploration Problems
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One-Shot High-Fidelity Imitation: Training Large-Scale Deep Nets with RL
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Playing hard exploration games by watching YouTube
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Learning an Embedding Space for Transferable Robot Skills
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Reinforcement and Imitation Learning for Diverse Visuomotor Skills
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The Intentional Unintentional Agent: Learning to Solve Many Continuous Control Tasks Simultaneously
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Learning human behaviors from motion capture by adversarial imitation
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Emergence of Locomotion Behaviours in Rich Environments
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Parallel Multiscale Autoregressive Density Estimation
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Sample Efficient Actor-Critic with Experience Replay
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Bayesian analysis of continuous time Markov chains with application to phylogenetic modelling
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Dueling Network Architectures for Deep Reinforcement Learning
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Taking the human out of the loop: A review of bayesian optimization
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