Publications

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Grandmaster level in StarCraft II using multi-agent reinforcement learning

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Task-Relevant Adversarial Imitation Learning

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A Framework for Data-Driven Robotics

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Making Efficient Use of Demonstrations to Solve Hard Exploration Problems

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Bayesian Optimization in AlphaGo

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One-Shot High-Fidelity Imitation: Training Large-Scale Deep Nets with RL

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Playing hard exploration games by watching YouTube

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Learning an Embedding Space for Transferable Robot Skills

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Reinforcement and Imitation Learning for Diverse Visuomotor Skills

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The Intentional Unintentional Agent: Learning to Solve Many Continuous Control Tasks Simultaneously

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Robust Imitation of Diverse Behaviors

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Learning human behaviors from motion capture by adversarial imitation

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Emergence of Locomotion Behaviours in Rich Environments

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Parallel Multiscale Autoregressive Density Estimation

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Sample Efficient Actor-Critic with Experience Replay

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Bayesian analysis of continuous time Markov chains with application to phylogenetic modelling

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Dueling Network Architectures for Deep Reinforcement Learning

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Taking the human out of the loop: A review of bayesian optimization

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